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/**
* @file graphics.c
* @brief All things related to graphics
* @date 2026-04-27
*/
#include <raylib.h>
#include <stdint.h>
#include <stdio.h>
#include "graphics.h"
#include "common.h"
void init_graphics(uint32_t x, uint32_t y, const char* title)
{
InitWindow(x, y, title);
SetTargetFPS(60);
}
void draw_graphics_object(const object_t* obj)
{
// shapes smaller than 3 don't make sense
if(obj->vertex_n < 3) return;
for(u32 iter = 0; iter < obj->vertex_n; iter++) {
Vector2 start = obj->vertices[iter];
Vector2 end = obj->vertices[(iter + 1) % obj->vertex_n];
DrawLineEx(start, end, obj->line_thickness, obj->color);
}
}
void draw_graphics_objects(const object_t* world, uint32_t count)
{
for (uint32_t iter = 0; iter < count; iter++)
{
if(world[iter].registered) draw_graphics_object(&world[iter]);
}
}
void draw_graphics_info(uint32_t objs)
{
char buffer[128];
snprintf(buffer, sizeof(buffer), "FPS: %d", GetFPS());
DrawText(buffer, 10, 10, 20, BLACK);
snprintf(buffer, sizeof(buffer), "OBJ: %d/%d", objs, MAX_OBJECTS);
DrawText(buffer, 10, 35, 20, BLACK);
DrawText("ESC: Exit", 10, 60, 20, BLACK);
DrawText("R: Random velocity", 10, 85, 20, BLACK);
DrawText("G: Anti-Gravity", 10, 110, 20, BLACK);
DrawText("C: Clear screen", 10, 135, 20, BLACK);
DrawText("RCLICK: Push object", 10, 160, 20, BLACK);
DrawText("LCLICK: Add object", 10, 185, 20, BLACK);
}
bool should_close_graphics(void)
{
return WindowShouldClose();
}
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