#pragma once #include namespace DMG01 { /** * * @name PROGRAM_NAME * @brief This has to be the same name as in the Makefile, * or there will be inconsistencies at some places */ constexpr const char* PROGRAM_NAME = "gameboy"; constexpr uint32_t MEMORY_SIZE = 0xffff; constexpr uint32_t WINDOW_SIZE_X = 800; constexpr uint32_t WINDOW_SIZE_Y = 600; constexpr const char* WINDOW_NAME_DEBUG = "gameboy debugger"; constexpr const char* FONT_DEFAULT_DEBUG = "./res/pixelated-elegance-font/PixelatedEleganceRegular-ovyAA.ttf"; constexpr uint32_t FONT_SIZE_DEFAULT_DEBUG = 20; }